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At John Henry Newman Academy, we aim to inspire children through a broad range of practical experiences to create innovative designs, which solve real and relevant problems within a variety of different contexts. The design process is fundamental and runs throughout the units of work covered. This process encourages children to identify real and relevant problems, critically evaluate existing products and then take risks and innovate when designing and creating solutions to the problems. As part of the process, time is built in to reflect, evaluate and improve on prototypes using design criteria throughout to support this process.



Design and Technology skills and understanding are built into lessons, following a design process, which allows for the revision of ideas to become part of good practice.  This process ultimately helps to build a depth to children’s understanding. Through revisiting and consolidating skills, our progression plans help children build on prior knowledge alongside introducing new skills, knowledge and challenge.

Through these lessons, we intend to inspire pupils and practitioners to develop a love of Design and Technology and see how it has helped shape the ever-evolving technological world they live in.


Key Documents

Curriculum Map

Key Vocabulary

Progression Map

The Foundations of Design Techology